5e WIKIDOT 5.5e WIKIDOT ALT FIGHTER

MULTICLASS ABILITIES: 13 STR OR DEX

HIT DIE: D10

ARMOR: ALL, SHIELDS

WEAPONS: ALL

TOOLS: NONE

SAVES: STR DEX

SKILLS (TWO FROM):

ACROBATICS, ANIMAL HANDLING, ATHLETICS, HISTORY, INSIGHT, INSTINCT, INTIMIDATION, PERCEPTION, SURVIVAL

LEVEL 1

FIGHTING STYLE: choose a fighting style

SECOND WIND: Bonus Action. Heal 1d10+FighterLevel. Alternatively, add to failed check/save. Once per SR.

LEVEL 2

ACTION SURGE: On your turn, take an additional action. Once per SR.

LEVEL 3

MARTIAL ARCHETYPE (SUBCLASS)

LEVEL 4

ABI

SECOND WIND EXTRA USE (2) (regain 1 use on SR, all on LR)

TACTICAL SHIFT: Bonus Action. Disengage.

LEVEL 5

EXTRA ATTACK (2)

Improved Extra Attack: Fighter Optional 5th-Level Fighter Feature

This feature replaces the Extra Attack feature and works with features that interact with Extra Attack.

You can attack twice, instead of once, whenever you take the Attack action on your turn. The number of attacks you

can make increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.

When you reach 7th level in this class, you build momentum with each swing you take. When you take the

Attack action and make an attack roll against a creature, you can give yourself a +1 bonus to all subsequent attack rolls

you make against that creature this turn, up to a maximum of +4.

LEVEL 6

ABI

SECOND FIGHTING STYLE

LEVEL 7

SUBCLASS FEATURES

LEVEL 8

ABI

SECOND WIND EXTRA USE (3)

LEVEL 9

FALSE ATTACK: After you miss an attack, your next attack on that creature during your turn has advantage.

LEVEL 10

SUBCLASS FEATURES

LEVEL 11

EXTRA ATTACK (3)

LEVEL 12

ABI

SECOND WIND EXTRA USE (4)

LEVEL 13

THIRD FIGHTING STYLE

LEVEL 14

ACTION SURGE EXTRA USE (2) (no stack on same turn)

(regain 1 use on SR, all on LR)

LEVEL 15

SUBCLASS FEATURES

LEVEL 16

ABI

SECOND WIND EXTRA USE (5)

LEVEL 17

SUBCLASS FEATURES

LEVEL 18

ABI

LEVEL 19

EXTRA ATTACK (4)

LEVEL 20

EPIC BOON